Day 6: took a little break


I put the programmer and the artist to bed today because they were tired. I did manage to finish the last two backgrounds and one level tileset.

Nothing to show for today, but I have goals for tomorrow and the next day:

I'd like to finish all the tilesets, and have them ready to autotile. 

I still need to program the level transitions

Have the player's skin change when they enter the new level.

The next day I would like to:

Make the levels (put all the tiles in place)

Have the camera only follow the player up, not sideways.

Hopefully by then I can have it ready for some playtesting, while I make the extra,  cool assets like animation, main menu and I have some funky transition animations I would like to make.

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